Dinocide FAQ

 

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What is Dinocide?

Dinocide™ is a classic NES inspired old-school single-player platformer in a prehistoric fantasy world, available for Windows, Mac and Linux. You can find some additional information on this site as well as read all important news in our blog.

 

What platforms is the game available on?

Dinocide is available for Windows, Mac and Linux! You get access to all three versions when you buy the game.

 

If I buy the game from your website do I also get a Steam key?

Absolutely. And not only that, but you will also get additional things like soundtrack, some concept art, wallpapers and more.

 

Why do I need different Dinos?

They provide you with their unique abilities and special attacks. Progressing through the game is much easier with the aid of dinos!

 

I play the level and suddenly die, what happened?

Most probably, you have ran out of food and succumbed to hunger. Try to be a bit faster and collect as much food as you can!

 

Are there bosses in game?

Yes, you can find them while traveling around the game world!

 

How can I get different weapons for my travels?

You can either find weapons on the levels or collect gems and purchas them in one of the shops you can find in the game.

 

How can I get more gems?

Most of the gems are hidden in secret locations, but some you can collect just by progressing in the game. And just to be clear: there is NO microtransactions or anything like that. It is not a mobile game :)

 

What engine are you using?

Dinocide is developed on the Unity engine with many of our own customizations.

 

How can I contact you?

You can use our "contact us" page on our company website.

 

What are the minimum system requirements to run the game?

  • OS: Windows (XP, Vista, 7, 8, 10), Mac OS X 10.9+, Linux Ubuntu & Fedora (32/64-bit supported)
  • Processor: Dual Core 1.8GHz or equivalent processor
  • Memory: 2GB RAM
  • Hard Disk Space: 300MB
  • Video Card: 128MB of Video Memory, capable of Shader Model 2.0+; generally everything made since 2004 should work
  • DirectX®: 9.0c or greater